Description
Changelog 1.3.0.0:
- Reactivated AI traffic on side streets, now positioned to the right.
- Revised grass textures on the map.
- Introduced a new map background.
- Removed a tree on the driveway at Field 71.
- Removed a tree on the driveway at Field 81.
The Map Contains:
- 4-fold card.
- Ground angle increased to 32.
- 201 fields.
- 1 gas station.
- 4 water purchase points.
- 14 forest areas.
- 6 yards.
- 2 building-free areas.
- 1 vehicle dealer.
- 10 points of sale.
- 1 livestock dealer.
- 1 starting yard.
- 1 fire department.
- Sales outlets and dealers with opening hours from 8 a.m. to 7 p.m.
- Note: Dealer gates will remain closed until 9 a.m. on the first map start.
- Pastures for cows available in some meadows.
- To remove one of the fences on the farms, you must join Farm ID 1.
Changelog 1.1.0.0:
- Added 6 new fruits: Triticale, Spelt, Alfalfa, Clover, Green Rye, and Rye.
- Reworked trees across the map.
- The water symbol was repositioned and made visible in meadows near cows.
- Revised PDA.
- Wagons can now be sold at the biogas plant.
- A new save game is required for all changes to take effect.
Changelog 1.2.0.0:
- Temporarily removed AI traffic from side roads.
- Introduced new fertilizer textures.
- Removed trees from the mill at Field 96.
- Updated messenger textures for fields (dug, rolled, sown).
- Green rye now grows twice.
Author: Ackerdesigner
How to install this mod
- Download the mod (ModsHost download guide).
- Find the mods folder on your computer
- Windows – /Documents/My Games/FarmingSimulator2022/mods
- Mac OS – /Library/Application Support/FarmingSimulator2022/mods
- Copy the downloaded file to your Mods folder
- Launch the game and enjoy your mod!
- Problems? Ask for help!
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