Changelog For 1.1 Download (for When It’s Available):
AGM-88C HARM as additional optional weapon instead of GBU-12 Paveway
Proper LANTIRN and HARM targeting sensors to go with GBU and HARM respectively
Option added to remove the wing fuel tanks via mod menu
Increased draw distance of weapon projectiles
Some may remember the F-16C I made a few years back. Many times I was asked why that one was removed and if I could bring it back, etc, etc…
Well, here’s a new F-16C mod for you. This mod features a completely new model, tuning, a bunch of different liveries and custom specular and normal maps.
By default it comes with a cannon, short range (Aim-9) and long range (Aim-120) missiles. GBU-12 bombs can be equipped via a tuning menu, other mod options include a center fuel tank, LANTIRN, etc…
389th Fighter Squadron (with special 9/11 Nose Art used during Operation Enduring Freedom)
Alabama Air National Guard (Red Tails)
South Carolina Air National Guard (Special 9/11 First Responder livery)
Ghost Aggressor (by Lanzerince)
Wraith Aggressor (by Lanzerince)
Crow 3 “PJ” (from Ace Combat Zero)
Silber Team (from Ace Combat Zero)
Wizard Team (from Ace Combat Zero)
Historic Windhover (from Ace Combat 6, made by superostrich)
Aggressor skins and Ace Combat skins are in their own separate .ytd files, meaning they can easily disabled if you do not wish to have them all.
Before you use this, make sure to use the CWeaponInfoBlob Limit Adjuster by alexguirre to prevent the game from crashing during loading.
Thanks you for all your continuous support and feedback, allowing me to now have over 100 uploads here. Your comments, ratings and donations are what keep me going, so don’t stop what you’ve been doing.
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