Economy Rebalance Effect for RDR2

Economy Rebalance for Red Dead Redemption 2
Economy Rebalance for RDR2

Changes Catalog Prices Of Items + Balanced Ammo Limits
Requirements:
WhyEm’s DLC
Lenny’s Mod Loader

Disclaimer:
This mod was made with WhyEm’s DLC + Red Dead Offline Version in mind. Won’t work without it. Also I made this mod because saravaksa2 hasn’t updated his Catalog mod since July 2022, and his version is not compatible with WhyEm’s final update, so I decided to make my own.
*Added Standalone version in update 1.0.1, WhyEm’s DLC + RDO no longer required
*Not compatible with any mod that edits catalog_sp.ymt other than WhyEm’s RDO edition.

List Of Changes:
Ammo Limit Changes:
Limit: 200-300 ➔ 60-80 (Bullets)
Buyable amount: 50 ➔ 20
Dynamite, Fire and Poison Arrows: 8 ➔ 40 (now matches all other arrow types)
Special ammo is more expensive

Throwables Limit:
Dynamite + Volatile Dynamite: 8 ➔ 50

Fire Bottle: 8 ➔ 50
Throwing Knives: 8 ➔ 25

Horses:
All horse types are unlocked as soon as you start Chapter 2 and unlock the stables. No need to wait until Chapter 4 or Epilogue to buy the horse you want.
Special Horse Meal crafting cost: Only 1 of each ingredient instead of 3.

Food:
Buyable meat is much cheaper (1$ instead of 5$)
Canned food is cheaper
Saloon meals are much cheaper (75$ for the cheaper and 2$ for the expensive)
Coffee gives all gold cores
Saloon whiskey gives a gold dead eye core

Animals:
Increased selling price of most perfect pelts

Miscellaneous:
All pocket watch types can go up to 99 instead of 5 (now matches all other valuables)
Hotel room price increased from 1$ to 6$
All recipe pamphlets can be unlocked in Chapter 2

Author: MaybelleElizabethColter

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unzip-3.rar (4 MB)
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