Description
This is a proof of concept and training project I did just to learn blender and the sdk workflow for creating an aircraft.
I imported and exported the Generic TurboProp AI Traffic Aircraft, adding back the textures and animations with blender, then compiled the new version using the fspackagetool.
I made use of the TBM interior model, so its all ‘native’ in that respect.
I also did some small tweaks to the flight model but that could probably use some more work.
Its usable but i would not say its a great plane addition, just a fun project that I learned a lot making.
Installation: Copy the “generic-pilatus-pc12” folder into your Community folder.
Author: EzRyder
How to install this mod (Full installation guide)
- Download the mod (ModsHost download guide).
- Find the Community folder on your computer
- Windows – C:/Users/[Computer Name]/AppData/Local/Packages/Microsoft.FlightSimulator_8wekyb3d8bbwe/LocalCache/Packages/Community
- Steam – C:/Users/[Computer Name]/AppData/Local/Packages/Microsoft.FlightDashboard_8wekyb3d8bbwe/LocalCache/Packages/Community
- Copy the downloaded file to your Community folder like this: /Community/[MOD FOLDER]/[MOD FILES]
- Launch the game and enjoy your mod!
- Problems? Ask for help!
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